GEOGRAPHY OF THE CITY IN THE SIMULATION GAME CITIES SKYLINES: A CASE STUDY
DOI:
https://doi.org/10.14393/RCG249466120Keywords:
Sustainable City, Digital Games, City SimulationAbstract
This article has the objective at analyzing the pedagogical teaching potential of the simulation game Cities Skylines for the teaching of city in Geography, focusing on sustainable urban planning. This work does not exhaust the various possibilities of its use in the teaching and learning process but elucidates potentialities and certain problem situations in the game early stages, which might be compared to a real city, accompanied by the insertion of geographical knowledge throughout the process. Thereunto, theoretical foundations related to sustainable city teaching in Geography were used, as well as the insertion of digital games in the teaching process and learning based on digital games, especially in research regarding the use of the Cities Skylines city simulator. This article outlines a didactic proposal with the game initial stages, which may be used by Geography teachers for sustainable city teaching. It was found that digital simulation game comes to add, with its dynamicity and interactivity, to the process of teaching and learning, having the teacher’s mediation a fundamental role by conducting and guiding of development of geographical thinking process.
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Copyright (c) 2023 Solange Francieli Vieira, Marquiana de Freitas Vilas Boas Gomes
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